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The basics of (longer) team time trials

By: dueceone | Average Rating: 3.73 | Game version: PCM10
I typically pause once my team is on the line, then based on skills adjust the time... Cancellara gets a 0:25 pull most other good TT riders will get a 0:15-0:20 pull and the weak riders will get a 0:05-0:10 pull. Then you adjust the effort slider to the length and profile of the course and unpause the game... If the race starts with a climb and the front rider is a good climber, I'll make his first pull 0:15-0:20 regardless of his TT skills so he can pull the train up the hill to get the team rolling for the TT guys to start doing damage.

From there, just monitor the team... if one of the weaker riders is running low on energy, drop him to the back and take him out of the relay before he runs out of energy so that he'll hang awhile longer on the train. If everyone seems to burning energy too quickly, back off the effort slider... if they dont seem to be working hard, increase the slider. Expect to lose a few riders before the finish, the important thing is the first five riders and, if you're going for the overall GC, keeping your GC in with those riders.

One note for GC... If your GC rider is a weak TT rider, take him out of the relay from the start and just 'click' him back in each time you drop another rider out of the relay for just long enough to let him pull forward with the lead group and always be the first man in line not working... If you're going strictly for GC and don't care about the stage win, don't let your TT guys ride away from your GC guy ever, he'll finish much faster & much fresher getting towed along behind good tt riders going slow than he will on his own. If he's strong enough that you expect he can make up the time in the mountains or weak enough that he doesn't have a real shot, keep him with the lead group as long as you can and then let the best of your group pull away for the stage result.
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Comments
#1 | WilburRoss on 20. December 2023 18:57
Thank you for this information! Writing is usually difficult for me. I therefore frequently need to hunt for a way out of this circumstance and ask for assistance. I used best literature review writing service for this kind of task. And even if this kind of writing doesn't seem hard at first sight, I had a lot of trouble with it.
#2 | andrewbevis on 28. April 2025 04:13
Great tips for managing team time trials! I love how strategic adjustments can make a big difference in performance. While I was working on my timing techniques, I also took some breaks to play block breaker, which helped clear my mind. Balancing focus and fun is key, especially in a game like this!
#3 | katyperry on 27. May 2025 05:29
Adjusting the effort slider dynamically based on the course profile and rider energy levels is a great tip Escape Road City for balancing efficiency and stamina.
#4 | taggame on 24. July 2025 08:11
Great breakdown of TTT strategy! Managing pulls and energy wisely really makes the difference. Loved the GC tip—smart way to tag game balance stage goals with overall standings. Very helpful advice!
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