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15-12-2025 17:49
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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2009
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Fatigue (Training)
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Posted on 15-12-2025 17:49
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MMBosstones86
What does this bar signify and how does it go down? I've removed some riders from a trainer, but its still the same. Any help? Thanks!
 
Deda
It's not about the trainer, it's about the fitness training. When the bar gets fuller, your maximum form begins to slowly drop from 80 to 78, 77, 76, and so on, and I think that process is irreversible. You don't want that to happen except maybe at the end of the season after many races when it doesn't really matter.
You can lower the fatigue by giving riders lighter training schedules, or plain and simple, give them an empty (custom 1-30) schedule with no workload and they should recover in a few weeks.
Don't hold my word on this, but I think I read somewhere that the fatigue bar starts to emtpy when you drop below 60 (or possibly 55) form points, race form not included.

And at all time keep your riders on regular training with the best coach and specialization to suite their potential.

Hope that helps. Wink
If offense is the best defence, does it mean that defence is the worst defence?

If I should die before I wake, I pray the Lord will delete my browser history.
 
unknown5
fitness training influences training attributes? or you just have to make a few races (less than 20 ) ,have a good trainer and the player without much fatigue?
 
Deda
i don't think that fitness has any influence on the rider's skill evolution, what's important for that is the number of races he rides pre season. 40-60 for young riders, 60-80 for the more experienced ones. I'm not sure about the race type though, as it could also have some minor benefit in specific skill improvement, but it hasn't been confirmed to me.
If offense is the best defence, does it mean that defence is the worst defence?

If I should die before I wake, I pray the Lord will delete my browser history.
 
unknown5
that races value is something that intrigues me. I made some seasons, repeating and with the same player when that player isn't racing a long time he improves his attributes and the more the better.
 
Lachi
I do not understand what you are saying but it must be wrong.

The skill evaluation is based on training and evolution speed. Training is based on selected training and trainer skills (and potential of rider).
 
unknown5
you don't understand but it must be wrong lol

well i was saying that whenever my players aren't racing or having a high fitness training, their attributes rise.
 
Lachi
The attributes will rise no matter if your riders are racing or not.
The attributes will rise no matter what fitness level they are training.
These fact can be verified by analysing the DB using the weeklysave feature.
 
unknown5
ok, thanks. there is a way they progress more may and on then in the pre-season?
 
Lachi
What? Could you please write in english.
BTW: A question does start like this: "Is there a way they progress ..." but I do not understand the rest
 
unknown5
there is a way they progress more at may and on then in the pre-season?

and now?
Edited by unknown5 on 28-08-2009 19:17
 
Lachi
Sorry, but no.

Did you use a translation program? What is your native language?

What do you mean with pre-season?
 
unknown5
i don't use translation program and i'am portuguese. My english is a bit basic still.

I was like is there a way players train attributes less at the first months of the years than at then the middle or at the end of the year?
Edited by unknown5 on 28-08-2009 22:29
 
makinavaja
Unknown 5, escreve o que queres saber em português, eu traduzo-te a pergunta. A verdade é q eu tb n percebo a tua pergunta.

Unknown 5, write whatever you want to know in portuguese, I will translate it. Even I couldn't understand your question (and I'm also portuguese)
 
manindemaan
unknown5, it just seems to be that way, because at day 1 all riders have attributes like 72.0, and with training the decimal (.0) will increase, until .9 - then there is a jump to 73 in your game.
some attributes progress faster, others slower. for example, if you need 3 month for +1 in mountain, and 4 month for +1 in hills, your attributes seem to increase more in spring (april/may) than january/february.

that is, as long as you don't reach the end of your potential, age of decline, etc..
 
unknown5
*talking portuguese*... jogadores que treinam os atributos, treinam pior na pre epoca do que na meio e no fim da epoca.

Agora traduzindo percebi um bocado os meus erros.

Obrigado pela assistência.
 
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