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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2009
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Rider not keeping position
cactus-jack
When I try to set up a sprint train, my sprinter is sometimes in the middle of the peloton so I just click attack, bring him up to the front along with the ones starting my train and I tell him to keep position (dont remember exactly where it is placed, but the butten with two arrows pointing to a certain spot), but he just moves straight down to the middle again. This happens time after time. When I finally get him up to my sprint train it's to late.

What can I do to make him stay in front?
 
Lachi
Why would you need to attack? I use short relay and a percentage of 50. This will make him move to the front but not making him ride in the wind.
 
Smoku
Lachi wrote:
Why would you need to attack? I use short relay and a percentage of 50. This will make him move to the front but not making him ride in the wind.

Now that's funny, cause when I'm using short relay even with about 90% my riders in the last 10km NEVER (except for the strongest ones, but not necassarily the best sprinters) go to the front. Sometimes they even drop back. So yes, I also attack to put them to the front, but You have to time it well so they wouldn't fly past the peloton.

Maybe someone could put the movie about it to the YouTube? Cause if we're going to talk about it, every one will know the theory about setting up a train, and noone will be able to do this?
 
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rontgen
That's why you bring him/them to the front earlier. Attacking at that stage will drain his energy,energy that could had been used to, oh I don't know - the sprint.
 
pepto_szn
Smoku wrote:
Maybe someone could put the movie about it to the YouTube? Cause if we're going to talk about it, every one will know the theory about setting up a train, and noone will be able to do this?


Good idea. It would be great project of best players in PCM to do short tutorials on youtube with issues like: TTT, ITT, Mountain stages, sprints, cobblestones etc ang how to play them. Step by step how to optimize your chances to win Smile Anyone who is good enough willing to take care of it?
 
cactus-jack
rontgen wrote:
That's why you bring him/them to the front earlier. Attacking at that stage will drain his energy,energy that could had been used to, oh I don't know - the sprint.


But it doesnt matter when I move him forward. He just moves straight back down. Sometimes my riders stay up in front, sometimes they dont. For some reason my main sprinter allmost never keeps his position.
 
Lachi
What are you doing? If you set short relay, he cannot move back unless you have to low %.
 
cactus-jack
Sometimes my rider starts in the back of the peloton. Maybe bot right away, but certainly before 30-25km form the finish line I start moving him upfront. He is on 54%, I make him do a very small attack (not costing any energy) and when he is near the front I tell him to keep his position. This is something he very rarely does. He allways drops down.

I also have a problem with my riders not starting the train properly. I use three guys to pull up my main sprinter. At 12km I set #1 to 99% and make him ride accordingly to his "effortlevel". I tell #2 to follow him and put him to 99% aswell. This is were it goes wrong... #3 is at 99% and I tell him to follow #2, he does not do this. My sprinter gets right on #3's wheel and stays there, but since #3 didnt move up to #2, I now have 2 trains; one upfront with no sprinters and a second one far far behind with a sprinter.
 
Supaplex
Get your riders that you want to make a train with up front earlier. I usually have a 'locomotive' who is riding alone and the lead-out for my sprinter who is protecting the sprinter. I always make sure they're up front all together for the last 20km.

Also, at the start of the race they're all on effor level 25, only when the final starts I up this to 30-35 for the normal riders, and 45-55 for the sprinting people. Maybe 60-65 for the locomotive.

Then as soon as we're at the 12km mark, I let the sprinter take the wheel of the lead-out, who takes the wheel of the locomotive, who takes the wheel of somebody up front in the relay line that is leading the pack. He stays there until we're at like 7km-5km from the finish and you see other trains starting too. Then he goes on 99 individual effort, so that's when my train actually starts going on its own. About 2km from the finish the lead-out takes over and if all goes well the sprinter should have plenty of time to go for the win at like 1km or less from the finish.
 
Archibald
Supaplex wrote:
Get your riders that you want to make a train with up front earlier. I usually have a 'locomotive' who is riding alone and the lead-out for my sprinter who is protecting the sprinter. I always make sure they're up front all together for the last 20km.

Also, at the start of the race they're all on effor level 25, only when the final starts I up this to 30-35 for the normal riders, and 45-55 for the sprinting people. Maybe 60-65 for the locomotive.

Then as soon as we're at the 12km mark, I let the sprinter take the wheel of the lead-out, who takes the wheel of the locomotive, who takes the wheel of somebody up front in the relay line that is leading the pack. He stays there until we're at like 7km-5km from the finish and you see other trains starting too. Then he goes on 99 individual effort, so that's when my train actually starts going on its own. About 2km from the finish the lead-out takes over and if all goes well the sprinter should have plenty of time to go for the win at like 1km or less from the finish.

what are you calling the "final" - i assume this is at a certain distance? 30km? 20km?

the whole dropping off at the end really does my head in when i have a rider I've not touched (since the start) staying up front at 45% while another rider gets boosted to 65% but still drops off...
 
baia
My sprinters don“t follow anybody,not even team mates....Banana
 
Likkivi
I just press the dot and 90%(more if they ride fast in the peleton) and when he is in the front I tell him to counter-sprint 3-4 leadout men of my own team.

Number one is on dot with 99%

Number 2 counter-sprint number 1

3 number 2

and the final sprinter number 3

I don't know how people mess this up. You have 9 km to put up a train and it only takes like 1 to organize it. When the leading rider is out of energy you just put the second rider to ride on dot on 99%.
 
Archibald
i don't know if it's people messing it up - i had my number 2 rider and number 4 not follow who i directed them to. they just wouldn't follow no matter how many times i clicked on the S-> button. very frustrating.

i can form the trains, but i just can't get the whole thing up front where and when it needs to be there. when I do, it gets completely overhauled by some other train...
 
Likkivi
If you put too good sprinters in the front of the train other sprinters with ruin your train. The best leadout men is actually those with high flat stats and about 65-75 sprint.

This way no one will go for their wheel(but you) and they will be able to ride fast for a longer time.
 
BESTinATL
Excellent advice, Supaplex- your technique works every time! Thank you!
 
whitewidow
cactus-jack wrote:
When I try to set up a sprint train, my sprinter is sometimes in the middle of the peloton so I just click attack, bring him up to the front along with the ones starting my train and I tell him to keep position (dont remember exactly where it is placed, but the butten with two arrows pointing to a certain spot), but he just moves straight down to the middle again. This happens time after time. When I finally get him up to my sprint train it's to late.

What can I do to make him stay in front?


Hello, this is my first post. I have maybe an answer for cactus-jack. i think when you move sprinter up and then let him ride O> instead of keep position he will stay up front. then you can set him to keep position later if you want. i tried this on hard and it works if the sprinter isn't very weak.

i have a question myself. i always wonder when someone gives a tip on what difficulty they play. because something may work on easy but not on hard. so i want to ask if someone posts a tip if he can say what difficulty he plays on.
 
Maximka
As far as I know, the basis of gaming process are the same with every difficulty. The only difference is the speed of increasing/discreasing of red and yellow bars
Jerseymaker from Russia
img15.hostingpics.net/pics/713935winner1.png

img15.hostingpics.net/pics/9367052post.png

img15.hostingpics.net/pics/963628winner2.png
 
mbelashov.ru
whitewidow
yes that makes sense i guessEmbarassed
but sometimes someones in the forum says forinstance "well i just let my strongest whatever ride 99% and then my seconds strongest... etc... and then i win"
and i always wonder will this work on any level...
 
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