I am making some frames to go with the GT leader jerseys, but now my vuelta version is being ruined by autocolour. Any way to prevent this from happenening?
''The thing I love about PCM is that no other game requires a guide where the sentence "Acceleration does not mean acceleration" is used.'' - cactus-jack
Mithrillian wrote:
I am making some frames to go with the GT leader jerseys, but now my vuelta version is being ruined by autocolour. Any way to prevent this from happenening?
Open the _s file of your frames, then delete the colors and find a black color and use it with 100 opacity and use the paint bucket like this and save it afterwards :
Pixel must not exceed the _d files pixel size though
Mithrillian wrote:
I am making some frames to go with the GT leader jerseys, but now my vuelta version is being ruined by autocolour. Any way to prevent this from happenening?
Open the _s file of your frames, then delete the colors and find a black color and use it with 100 opacity and use the paint bucket like this and save it afterwards :
Pixel must not exceed the _d files pixel size though
Fixed! Excellent!
Do I understand correctly that the pink/purple N is for texture?
''The thing I love about PCM is that no other game requires a guide where the sentence "Acceleration does not mean acceleration" is used.'' - cactus-jack
Mithrillian wrote:
I am making some frames to go with the GT leader jerseys, but now my vuelta version is being ruined by autocolour. Any way to prevent this from happenening?
Open the _s file of your frames, then delete the colors and find a black color and use it with 100 opacity and use the paint bucket like this and save it afterwards :
Pixel must not exceed the _d files pixel size though
Fixed! Excellent!
Do I understand correctly that the pink/purple N is for texture?
Well to be precise it's what gives equipment shadows and such things
Mithrillian wrote:
I am making some frames to go with the GT leader jerseys, but now my vuelta version is being ruined by autocolour. Any way to prevent this from happenening?
Open the _s file of your frames, then delete the colors and find a black color and use it with 100 opacity and use the paint bucket like this and save it afterwards :
Pixel must not exceed the _d files pixel size though
Fixed! Excellent!
Do I understand correctly that the pink/purple N is for texture?
Well to be precise it's what gives equipment shadows and such things
I see.
Thanks!
''The thing I love about PCM is that no other game requires a guide where the sentence "Acceleration does not mean acceleration" is used.'' - cactus-jack