log begins - Sun Aug 17 18:48:23 2014
_______________________________________________________________________________________________________________________________________________________________
Game\main.cpp(0672): *****************************************************************************
Game\main.cpp(0673): GAME VERSION = 1.3.1.0
Game\main.cpp(0674): PRODUCT NAME = Pro Cycling Manager 2014
Game\main.cpp(0675): BUILD DATE = Jul 30 2014
Game\main.cpp(0676): COMMAND LINE =
Game\main.cpp(0677): *****************************************************************************
Game\main.cpp(0679): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0160): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0423): Code Size = 3642387
GFWindow.cpp(1257): - System specs -
GFWindow.cpp(1267): - System memory : 6071 MB
GFWindow.cpp(1311): - System frequency : 3192 Mhz
GFWindow.cpp(1251): Hyper-Threading Technology Processors are not detected.
GFWindow.cpp(1349): - End system specs -
..\Net\Net_CTCPServer.cpp(0253): (NET) Error 10093 : Create socket failed
Game\main.cpp(0991): HARDWARE Proc Desc Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz
Game\main.cpp(0992): HARDWARE Proc CORECOUNT 4
Game\main.cpp(0993): HARDWARE Proc Speed 3192
Game\main.cpp(0994): HARDWARE RAM 6071
Game\main.cpp(0995): HARDWARE DirectXVersion DirectX 11
Game\main.cpp(0996): HARDWARE DisplayWidth 1360
Game\main.cpp(0997): HARDWARE DisplayHeight 768
Game\main.cpp(0998): HARDWARE GPU Name AMD Radeon HD 5570
Game\main.cpp(0999): HARDWARE GPU Manufacturer Advanced Micro Devices, Inc.
Game\main.cpp(1000): HARDWARE GPU DriverDate 12/7/2013 00:01:52
Game\main.cpp(1001): HARDWARE GPU TotalVRam 4095
Game\main.cpp(1002): HARDWARE GPU DedicatedVRam 2039
Game\main.cpp(1003): HARDWARE GPU Vendor-DeviceId 1002-68d9
Game\main.cpp(1004): HARDWARE GPU Score 6.00
Game\main.cpp(1005): HARDWARE GPU DB Match 0
Sound_FMod_CDevice.cpp(0131):
Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
Sound_FMod_CDevice.cpp(0131): |
Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
Sound_FMod_CDevice.cpp(0187): | FMOD selected driver : Primær lyddriver
Sound_FMod_CDevice.cpp(0196): | FMOD initialization...
Sound_FMod_CDevice.cpp(0205): | FMOD initialization... OK
Sound_FMod_CDevice.cpp(0211): |
Sound_FMod_CDevice.cpp(0211): |
Sound_FMod_CDevice.cpp(0211): +- End block: Init FMOD sound device
Sound_FMod_CDevice.cpp(0211):
Game\GameCycling.cpp(0430): Check DX version
Game\GameCycling.cpp(0435): Check DX version asked
Game\GameCycling.cpp(0443): Check DX version OK, renderer creation
Game\GameCycling.cpp(0447): Renderer created
(0000): Create system
(0000): Begin page creation
(0000): Console Init
(0000): Manager component
(0000): Create system
Game\GameCycling.cpp(1503): [game] switching from state 11 to state 14 with action 1
(0000): DisplayPage(10) : Page_Intro
(0000): CloseAllDialog
Game\GameCycling.cpp(1881): [game] state transition ok
(0000): GameManager_FireDoAction:1 State:14
C:\cym14\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture initialized!
C:\cym14\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture is not running
VideoPlayer\PCMVideo.cpp(0069): Starting video player
VideoPlayer\PlayerDirectShow.cpp(1365): Init
VideoPlayer\PlayerDirectShow.cpp(1373): COM Init...
VideoPlayer\PlayerDirectShow.cpp(1392): COM Init... OK
VideoPlayer\PlayerDirectShow.cpp(1396): Are WMR9 present ?
VideoPlayer\PlayerDirectShow.cpp(0268): Are WMR9 present : TESTING...
VideoPlayer\PlayerDirectShow.cpp(0285): Are WMR9 present : TESTING... OK
VideoPlayer\PlayerDirectShow.cpp(1404): WMR9 OK !
VideoPlayer\PlayerDirectShow.cpp(1406): Init... OK
VideoPlayer\PCMVideo.cpp(0030): Playing video Videos\Emergent.avi
VideoPlayer\PCMVideo.cpp(0043): Video finished playing: Videos\Emergent.avi
VideoPlayer\PlayerDirectShow.cpp(1365): Init
VideoPlayer\PlayerDirectShow.cpp(1373): COM Init...
VideoPlayer\PlayerDirectShow.cpp(1392): COM Init... OK
VideoPlayer\PlayerDirectShow.cpp(1396): Are WMR9 present ?
VideoPlayer\PlayerDirectShow.cpp(0268): Are WMR9 present : TESTING...
VideoPlayer\PlayerDirectShow.cpp(0285): Are WMR9 present : TESTING... OK
VideoPlayer\PlayerDirectShow.cpp(1404): WMR9 OK !
VideoPlayer\PlayerDirectShow.cpp(1406): Init... OK
VideoPlayer\PCMVideo.cpp(0030): Playing video Videos\Intro.mpg
VideoPlayer\PCMVideo.cpp(0050): User has skipped video: Videos\Intro.mpg
VideoPlayer\PCMVideo.cpp(0107): Video player closed
Game\GameCycling.cpp(1503): [game] switching from state 14 to state 15 with action 12
(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
(0000): DisplayDialBox(51) : Dialbox_ProfileSelection pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
Tutorial\Tutorial.cpp(0314): Unable to load tutorial file at: Xml/Tutorials/OK : Error = Failed to open file on row 0, col 0, canceling
Game\GameCycling.cpp(1881): [game] state transition ok
(0000): GameManager_FireDoAction:12 State:15
Game\GameCycling.cpp(1503): [game] switching from state 15 to state 17 with action 3
(0000): DisplayPage(1) : Page_ChoixMode_Solo
(0000): CloseAllDialog
Game\GameCycling.cpp(1881): [game] state transition ok
(0000): GameManager_FireDoAction:3 State:17
Game\GameCycling.cpp(1503): [game] switching from state 17 to state 21 with action 22
(0000): DisplayPage(9) : Page_ConnexionReseau
(0000): CloseAllDialog
Game\GameCycling.cpp(1881): [game] state transition ok
(0000): GameManager_FireDoAction:22 State:21
Cym5ScriptLib\GameManager_Library.cpp(1225): GameManager_InitDB
Cym5ScriptLib\GameManager_Library.cpp(1233): s_poClientDB Clear
(0000): MenuServer_Constructor iNetWorkMode=1 _szInitDatabase=C:\Users\andreas\Documents\Pro Cycling Manager 2014\Mod\Database\OfficialRelease.cdb _szDatabase=C:\Users\andreas\Documents\Pro Cycling Manager 2014\Users\Andreas\Database\Solo\OfficialRelease\Karriere_12.cdb _bIsNewGame=1 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file C:\Users\andreas\Documents\Pro Cycling Manager 2014\Users\Andreas\Database\Solo\OfficialRelease\Karriere_12.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to *Local*:0
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 21
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =
(0000): szTestDir+szSubDir=C:\Users\andreas\Documents\Pro Cycling Manager 2014\Users\Andreas\Database\Solo\DataV1_CyMSpain
(0000): szTestDir+szSubDir=C:\Users\andreas\Documents\Pro Cycling Manager 2014\Users\Andreas\Database\Solo\OfficialRelease
(0000): [gameclient] sending default login
(0000): [menuserver] user <Andreas> trying to login
(0000): [menuserver] new user <Andreas> logged as guest
(0000): GetNetworkMode=1
(0000): IsHost=1
(0000): iNumUsersHaveChoosen=0
(0000): NumUserHasChosen=0
(0000): GameManager_GetMachineState=21
(0000): [menuserver] guest client trying to subscribe
(0000): fnDBAddUser Andreas
(0000): Successfull Subscription.
(0000): [menuserver] sending delta database <DATABASE_SERVER> to new user
Game\CTWeatherEngineManager.cpp(0049): Send weather information
(0000): iConnectedUserID 1 has no team
(0000): iNumUsersHaveChoosen=0
(0000): iNumUsersHaveNot=1
(0000): AtLeastOneUserHasNotChosen0
(0000): iConnectedUserID 1 has no team
(0000): iNumUsersHaveChoosen=0
(0000): iNumUsersHaveNot=1
(0000): [gameclient] received delta database <DATABASE_SERVER> from menuserver
(0000): [gameclient] logged with no team (guest)
(0000): ### GuestOK
(0000): ### iGameMode : 1
(0000): ### bNewGame : 1
(0000): ### IsHost() : 1
(0000): GuestOK newgame
GameManager\GameManager_Abstract.cpp(0993): [game manager] precomputing race date
GameManager\GameManager_Abstract.cpp(0400): start init before team selected...
GameManager\Process_Calendar.cpp(0096): Delete race Track Race, the race category is wrong : 30
GameManager\Process_Calendar.cpp(0108): Deleted 1 stages
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Young Riders'...
(0000): DisplayDialBox(19) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Young Riders' has ended
GameManager\GameManager_Abstract.cpp(0402): init before team selected ok!
Game\GameCycling.cpp(1503): [game] switching from state 21 to state 9 with action 15
(0000): DisplayPage(3) : Page_Wizard_init
(0000): CloseAllDialog
(0000): DisplaySubPage(26) : SubPage_InitTeamCareer
(0000): DisplaySubPage : Done
Game\GameCycling.cpp(1881): [game] state transition ok
GameManager\GameManager_Abstract.cpp(0993): [game manager] precomputing race date
GameManager\GameManager_Abstract.cpp(0366): [game manager] ===> stage index is 0
GameManager\GameManager_Abstract.cpp(0367): [game manager] stage id : 1110
GameManager\GameManager_Abstract.cpp(0368): [game manager] race id : 110
GameManager\GameManager_Abstract.cpp(0373): start day is 1/1/2014
GameManager\GameManager_Abstract.cpp(0374): m_iNextStageSortedIndex is 0
GameManager\GameManager_Abstract.cpp(0381): start init...
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Random Init'...
(0000): DisplayDialBox(19) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Random Init' has ended
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Program Leader'...
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Program Leader'...
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Program Leader' has ended
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Program Leader'...
GameManager\Process_ProgramLeader.cpp(0250): m_fn_vMakeLeaderProgram
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Program Leader' has ended
nded
c:\cym14\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Program Leader' has e
very strange I have exatly the same problem on PCM 2013...
I played two differents careers and the both worked well until the date of 12 May 2013 include where it crashed for the both !!!
I could play all the races from 12 and 13 May in Solo stage mode without any problems at all...
To try something, I deleted the both folders Pro Cycling Manager 2013 :
C:\Documents and Settings\USERNAME\Mes documents\Pro Cycling Manager 2013
C:\Documents and Settings\USERNAME\Application Data\Pro Cycling Manager 2013
Then I renew my profile and I recreated a new third career with original game database.
I could choose my team and it crashes during LOADING and obtain the same end than You !!!
It seems that it crashes always with GameProcess.h(0020): process 'Program Leader' has ended :
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0304): [game manager] selecting start date 1/1/2013...
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0337): [game manager] current stage was set: 0
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0364): [game manager] ===> stage index is 0
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0365): [game manager] stage id : 1110
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0366): [game manager] race id : 110
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0371): start day is 1/1/2013
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0372): m_iNextStageSortedIndex is 0
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0379): start init...
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Random Init'...
(0000): DisplayDialBox(20) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Random Init' has ended
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Transfer_IA'...
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Transfer_IA' has ended
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Program Leader'...
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Program Leader'...
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Program Leader' has ended
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Program Leader'...
c:\cym13\Dev\Sources\GameCycling\GameManager\Process_ProgramLeader.cpp(0258): m_fn_vMakeLeaderProgram
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Program Leader' has ended
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Program Leader' has ended
Great, a game that I could play only 2 careers from 1-1-2013 until 12-5-2013 and now career mode is totally unplayable !!!
« The desert is beautiful, does not lie, it is clean. »
I doubt that anybody here can or will analyse the error log.
But if the career is broken, consider a fresh install of the game.
1. Uninstall the game
2. Remove everything from C:\program files\pcm14\ (or wherever your game was installed)
3. Install the game
4. Install the patch
5. Test if a new career is working
6. Install a db or expansion pack
7. Test if a new career is working
8. Install the xml-files from Kentaurus
9. Test if a new career is working
10. Install the stages
11. Test if a new career is working
I wouldn't like to reinstall PCM 2013 because I personalized it enough to not rebegin again !
furthermore I find it unfair from Cyanide to limit the reinstall at 5 times when the bugs are not resolved...
and Solo Mode is working at least...
To repair Career Mode :
1- Check and rebuild the CM_Stages folder as all the stages from the original PCM 2013
(I certanly removed or renamed stages in adding new races or variants since my first install.)
I used this list https://forum.pcmfocus.com/topic/17828...28-stages/ to know the original files in the folder CM_Stages after a fresh installation
Unfortunatly it misses me 2 files, I don't know if they are important or not for the career : Stage0.cds + Stage0.zces
I also replaced a lot of linkstages .cdx by the realstages .cds + .zces files for exemple
t0_burgos_01_2012.cdx became t0_burgos_01_2012.cds + t0_burgos_01_2012.zces
2- Open PCM 2013 in Solo Mode and click on all stages one by one to correct the one that crashes until all are available
3- In using the OfficialRelease.cdb database, a miracle happened, I could again create a Career !!!
4- Now, I'm trying to compare the OfficialRelease.cdb original database and MONOD_2013.cdb
to see where is the problem on my personalized database...
Do you think is necessary to reinstall PCM 2013 at this point ? or my MONOD_2013.cdb could make it work again ?
If you see what could be the problem, I would appreciate any help.
Edited by Monod on 03-02-2015 01:31
« The desert is beautiful, does not lie, it is clean. »
Dunno how much it could help as I'm not intendibg to even try to read that log, but in PCM Fast Editor that you fibd in pcm 11 dl section, there is a clean up optio that analyzes a cdb file and shows the potential, and remember potential, errors innit. At first glance youll most likely see tons of errors but don't worry, it's normal. When you find sonething weird you may ask here, don't hesitate
matt17br wrote:
Dunno how much it could help as I'm not intendibg to even try to read that log, but in PCM Fast Editor that
you fibd in pcm 11 dl section, there is a clean up optio that analyzes a cdb file and shows the potential,
and remember potential, errors innit. At first glance youll most likely see tons of errors but don't worry,
it's normal. When you find sonething weird you may ask here, don't hesitate ;)
I knew this CLEAN UP + FIND PROBLEM Button on Fast Editor and used it already.
I repaired lot of mistakes and so, my Database MONOD_2013.cdb shows 0 mistakes but
doesn't want create any career. Actually, I'm comparing the both database :
- OfficialRelease.cdb original database that works now to create career and
my personalized MONOD_2013.cdb that doesn't work anymore for career only !
this is not related to your problem but your comment about the limit of 5 installations. This is not true, as you can install the game as often as you want. Just don't de-activate the game during uninstallation and don't re-activate the game during installation.
Lachi wrote:
this is not related to your problem but your comment about the limit of 5 installations. This is not true, as you can install the game as often as you want. Just don't de-activate the game during uninstallation and don't re-activate the game during installation.