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Questions about the new editor
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| Ad Bot |
Posted on 08-12-2025 12:13
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| bigggassi |
Posted on 20-07-2013 01:51
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Breakaway Specialist

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jseadog1 wrote:
lluuiiggii wrote:
jseadog1 wrote:
I have ignored all 3 forever! I just get confused every time 
But how do you correct slopes then?
@NTTHRASH: very interesting research, thanks  So what would you recommend for flat/hilly/mountain stages (sort of an average wind)?
Wait a second, what do you mean? Please help me 
He means if you press+hold shift and use the blue arrow you can change the height of the point. This way you can adjust the slopes if there are too high/low percentages.
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| NTTHRASH |
Posted on 20-07-2013 01:52
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Classics Specialist

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@lluuiiggii: He's a CTRL+Z noob. 
Also, for flat stages, I recommend the 15-30 range unless you are using a particularly windy area, like Chicago, The Rockies, or off the Mediterranean coast. In which case 25-60 is best. The upper boundaries don't stay as constant, hence the lower ranges.
For hills, a 10-30 range is fine, but for windier races try not to stray from about 20-50, as the extreme wind can throw off a rider like Purito in the flats.
In the mountains, it depends on mountain height. Low mountains(500m-1000m) get a 10-25 range, medium mountains(1000m-1400m) go down to 5-20, but then it comes back up to 10-20 for high mountains(1400m-1700m). Very high mountains(1700m-2000m) get down to 2-15, before extreme mountains(2000m+) get a 2-10 rating. This is what I've worked out, and it works well. Froome wins every mountain stage over 1000m, and there is a stringing of riders that can't fight the wind as well, even if they can climb.
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
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| jseadog1 |
Posted on 20-07-2013 01:55
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Grand Tour Champion

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Okay guys thanks for the help I guess 
I still am a bit clueless
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| NTTHRASH |
Posted on 20-07-2013 01:56
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Classics Specialist

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@bigggassi: Those seems pretty accurate, except the gaps. Are we talking huge destruction, or groups of 40 or so that fall 1 minute back? Most times on 100 wind tests I get three or four main groups, each separated by 2 or so minutes.
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
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| bigggassi |
Posted on 20-07-2013 02:01
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Breakaway Specialist

Posts: 826
Joined: 28-07-2009
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@jseadog:
just try and you will see what we mean.
@NTTHRASH:
Well, the gaps were quite big to be honest. I used a flat stage, above 200km, not the easiest in terms of profile (quite some up and down). Plus I just played in single stage mode, so the AI is different than in career I guess. Maybe this had something to do with.
Edit: I don't remember the exact gaps. But one time with 50 speeds the whole peleton (170 riders) were probably 10 minutes behind or so. But yeah, sometimes there were just 2-3 minutes to a group and another.
Edited by bigggassi on 20-07-2013 02:03
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| NTTHRASH |
Posted on 20-07-2013 02:11
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Classics Specialist

Posts: 3111
Joined: 09-09-2012
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Make a stage that is one road: Point 1 and Point 2. Place what is necessary, and set the wind for that. A completely flat stage with one wind direction to affect the riders. A slightly hilly stage shouldn't really have 100 to test, as anyone with a low FL and RES will drop.
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
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| lluuiiggii |
Posted on 20-07-2013 02:28
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Grand Tour Champion

Posts: 8425
Joined: 30-07-2010
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Another one: does anyone know what the "choose last summit" thing is supposed to do? I mean, the name is rather obvious, but does it change something in gameplay, do we need to choose it or it's automatically chosen?
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| NTTHRASH |
Posted on 20-07-2013 02:43
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Classics Specialist

Posts: 3111
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Choose last summit makes the AI attack attack at the "base" of the selected zone. Completely useless feature to me.
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
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| bigggassi |
Posted on 20-07-2013 02:48
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Breakaway Specialist

Posts: 826
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Not that useless in my opinion. On some stages the AI attacks already during the flats before a climb, sometimes they always attack at the beginning. So if you like to see the AI waiting longer to attack, here's the right tool for it. But didn't used it yet. So take my words just in theory.
Edited by bigggassi on 20-07-2013 02:49
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| lluuiiggii |
Posted on 20-07-2013 02:52
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Grand Tour Champion

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Then what happens if we set only the last half of the climb as the last ascent? Will it avoid the climbers from attacking right at the base of the climbs?
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| NTTHRASH |
Posted on 20-07-2013 02:57
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Classics Specialist

Posts: 3111
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It might. Who knows, my test may still be incorrect information. That'd be funny though, linking it to the last 1 kilometer and seeing what happens..
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
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| lluuiiggii |
Posted on 20-07-2013 20:11
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Grand Tour Champion

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New one: how to add organized trees like in this SS? I'd believe it's something linked to the wallhouses feature, but can't find anything..
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| Margh Norway |
Posted on 21-07-2013 09:53
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Sprinter

Posts: 1507
Joined: 23-07-2010
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lluuiiggii wrote:
New one: how to add organized trees like in this SS? I'd believe it's something linked to the wallhouses feature, but can't find anything..
Guess it is a mix of wallhouse feature and regular road option...
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| lluuiiggii |
Posted on 22-07-2013 06:53
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Grand Tour Champion

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Ah, completely forgot about the road-linked trees, probably because I've never used them Though the space in the SS does seem more than 3, which is the max for road-linked trees. Additionally, apparently palm trees only appear as an option when you have the "arid" texture
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| Margh Norway |
Posted on 22-07-2013 21:32
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Sprinter

Posts: 1507
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Palm trees appear at least with the south texture setting, too...
...but yeah, it looks like it could be more than 3 which would make me also wonder how it was done in the screenshot!?
Have a problem with converting stages and making it work in the PCM13 editor myself:
Tried to convert the cascade cycling classic and made an interesting observation. The first three stages were convertable as usual while the last three were unable to open. Now compared that with the experiences I made before and checked that with other stages covertability...
Can say that every stage I made until the end of february went fine while the later were unable to open in the new editor. (Right back than I installed the 2013 Daily DB)
Today I tested if I can open these (unconvertable) stages with a (patched) vanilla PCM2012 version of the game. (<--- didn't work)
Than (re-)installed PCM Daily 2013 DB and tried the same. (<--- did work well)
So I guess that the problem is somewhat linked to a DB content.
I already tried to just erase sprints, departure, finish, podium and route... with no success.
Road networks can still be saved and reopened in 2013 editor, but I hope someone here has a better idea and the stages can be saved.
Edited by Margh Norway on 22-07-2013 21:32
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| lluuiiggii |
Posted on 22-07-2013 21:40
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Grand Tour Champion

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Well, the only thing I can think of that the PCMDaily DB changed that directly affected stages were the podiums. Some of the stages made by the community had custom podiums, so the DB added a fix for the game not to crash even if the user didn't have custom podiums (perhaps you've noticed that after installing the DB, there were a few more options for podium besides "Common", "Giro", "Tour" and "Vuelta). But since you said you've already tried to delete podium and then open the .zcts and it didn't work...
Additionally, the (very few ) stages I've made after Daily's 2013 DB open fine in the PCM13 SE, so it's quite weird. Perhaps you can upload one of the .zcts?
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| Margh Norway |
Posted on 23-07-2013 06:32
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Sprinter

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Hi! 
Thanks for helping out again.
Here're the three zcts-files of the unconvertable cascade stages (stage editor crashes while opening).
Would be very grateful if you or someone can convert them. |
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| lluuiiggii |
Posted on 23-07-2013 07:43
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Grand Tour Champion

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Well, luckily it's not anything too complex: it is the podium thing I described on the last message. The 3 stages you've uploaded have the podium set as "AmstelGoldRace", which is the first available on the list (the graphics are the same as the 'Common' podium, it's only a workaround so that some stages by the community wouldn't crash). I have tested one of them (changing the podium to "Common" ) and it loaded fine in PCM13 It's weird, because you said you deleted the podiums and it still wouldn't work Well, if that'll still be the case, it does work here so I can convert it later 
ps.: your stages look even more awesome when looking in the .zcts 
ps².: stage 4, flat the way it is, could really do with some wider roads (I'm a wide-roads activist )
ps³.: ah, the city criterium - creating something like it will be even easier with the PCM13 SE tools (I've been messing around with the SE a bit lately and I'm impressed with the graphical potential/options for the stages - some of them are really fantastic!)
NTTHRASH wrote:
Deleting the podiums doesn't work because the directory has to be reidentified, something Cyanide's editors can't perform. 
Interesting, makes sense
Edited by lluuiiggii on 23-07-2013 19:52
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| NTTHRASH |
Posted on 23-07-2013 07:48
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Classics Specialist

Posts: 3111
Joined: 09-09-2012
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Deleting the podiums doesn't work because the directory has to be reidentified, something Cyanide's editors can't perform.
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
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| Margh Norway |
Posted on 23-07-2013 18:41
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Sprinter

Posts: 1507
Joined: 23-07-2010
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Once more a big thank you, lluuiiggii!!! 
Worked well like you said.
Never cared a lot about the Podium (as long as I don't make any grand tour stages) and didn't even recognized that amstel gold was the default one.
Cascades stage 4 is classified hilly, but can get some 3-roads near the finish line and in the long, flat mid-part.
The city-crit might be redone, though I possibly hesitate to delete the carefully placed sidewalk-roads.  |
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