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PCM.daily » PCM.daily's Management Game » [Man-Game] The Rules and Announcements
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Suggestions 2027 Season
Heine
The main way for me to move talents down from pt to lower dimensions is either make it harder and/or more expensive for pt teams or make it cheaper for lower division teams. Increasing loan cap etc wont do anything about that
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redordead
Blasing wrote:

ivaneurope wrote:

Heine wrote:

As someone who just promoted from CT I think the wage cap is harsh but it is possible to work with. Could maybe be raised a little but it is there as it is supposed to make the division weaked and not have a chance at the top riders. Going talents is a choice with consequences (relgation, bad short term results etc) and I know of like the jump from CT-PCT-PT that we have at the moment (though I wouldn't be very against a slight increase for CT)

I do disagree with Ezee here however, keep a hard cap. The soft cap would just move the cap /increase the cap and make the richer teams even better. I like the hard cap and it makes us have to consider every bid and purchase we do


Some things I would look at changes for:

1) Training
Training, as discussed on discord and on the forum. I would love for it to be split into different skills (so Mon, hill, cobbles sprint, tt more expensive than Flat, Sprint, Stamina that is more expensive than Fighter, downhill etc). Also building a ladder who makes it cheaper to train a 72 rider/stat but much more expensive to train 77, and even more expensive to train 83. Making it easier for CT teams to build riders via training and harder to make too strong riders via training

2) Talents
Then I'd like for us to find a way to make talents even harder for PT teams to get. In other words, easier for CT and PCT to get talents. In my mind PT should be the pinnacle division where the best riders should be, and not a development division. This would also make it harder for a PT team to always pick up the next leader and develop them, and hopefully make it harder to stay on top.

Here I am just throwing out ideas:
Increase the 1->3 price (minimum price) - Make it even harder to loan them out and get someone to develop them. Maybe only allow a team to loan out 1 lvl 1 rider. So it is still possible, just harder and more expensive
Make some kind of discount on wage for CT teams (and maybe PCT teams) (count 90% against wage cap but still 100% against budget or something) as an incentive to get talents.


As someone, who rarely signs talents and instead loans them to get cash (in theory), I don't think this will fundamentally change it for the better. In fact there will be either a bunch of unsigned talent or reaching max level by the age of 26-27. Maybe a change of the XP scale needs to be considered to make it easier for teams in any division to develop riders without any worries about loans. Then again, it will kill the entire purpose of the loan system.


That would make it even easier for PT teams to get talents early and and keep them. Currently the "big and rich", meaning PT teams, can sign talent and develop them while also having enough cap space and money to build competitive teams. In CT you have close to no chance in going for talents while also fielding a competitive roster. Good talents go for around 300-400k wage, that is around 30% of the wage budget of a CT team. And then they still have 14 other riders to sign with about 850k budget left, that is an average of 60k salary per rider.

This let's the big teams fish for talents and stay on top while new or low division teams have a really hard time to get better.

So either we raise the CT wage budget or we make it harder for big teams to sign good talents.
Another way would be the american way: draft system for new talents ahead of free agency. Worst team gets 1st pick on any lvl 1 rider and so on, do it for 1 round so each CT team gets 1 talent. Talents not drafted go into the FA pool.

No matter how we do it, it would make the MG experience more "rounded". Currently many PT teams have an easy time staying on top. Even if they relegate, they can get back to top much easier than ct promoters can stay in PCT.

Not saying we shouldn't look for ways to improve the MG experience, but I personally really like the fact that MG rewards competitiveness via promotion/relegation and the perks and challenges that come with it. Everyone can manage their team the way they want, but I think having incentives like that helps the game as a whole.

The best managers stay on top, because that's what they are, the best. Myself and the others can struggle to be competitive whether we sign expensive talents or not Pfft

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"I am a cyclist, I may not be the best, but that is what I strive to be. I may never get there, but I will never quit trying." - Tadej Pogačar
 
Fabianski
My 2 cents on this...
I think it's a fundmental question about how the ManGame should work. In my opinion, it should kind of reflect reality. In reality, which teams do the biggest talents usually sign their first pro contract with? Conti teams?
I get that it is frustrating as a CT team not to be able to compete for big talents. It's not impossible - you can always take example on Ulrich who signed McNulty in his first season. He knew he'd struggle to score for a couple of years with that strategy (even though he had a fantastic Holloway in his first year as well) - it demands patience. A lot of it.
It might also be true that talents got more expensive on average in recent years, just because there's less of them (to fight inflation). But with let's say 400k, you could still sign some really nice talents this year. The consequence is that you won't have tons of money left to be competitive, and you'll need a long-term approach. I think that is fine.

And I think many also overestimate the PT teams' capacity of endlessly signing talents. There are two teams this year who go big on quite some talents - I'd be surprised if they didn't relegate. Grieg digged big for Del Grosso and relegated. Rabobank almost relegated twice in a row iirc. Yes, PT teams do have a cap advantage - but if the other teams mostly use their cap to be as competitive as possible, it's very likely the team that digs deep for a talent that will relegate. "Talent hoarding" will rarely to never work out imho, PT is just too competitive for that. And don't underestimate that it's really expensive for PT to develop big talents - money that will be missing elsewhere. PT budgets aren't bigger by default - if you fail your goals, you have little money. That's as true for PT as it's for CT.

Relegating is never fun btw, neither from PT to PCT, and even less from PCT to CT. Tough decisions have to be taken. Grieg have lost Del Grosso, which must hurt big time. Banco Vaticano will (most likely) lose Del Toro. Going for talents is a risky strategy, that can work out - but it's far from being guaranteed.

Now, I would absolutely not be opposed to a slight bump of the CT wage budget. The jump from CT to PCT is huge, as you get over 100% more budget! From PCT to PT, it's just 40%. However, you have to consider that PCT and PT teams need 5 additional riders compared to CT. I'd agree on 1.3M for CT with the same constraints on rider numbers, or 1.5-1.6M if CT teams also have to sign 20 riders.

In short, I don't think the current system is fundamentally broken. If you're successful, you get the chance to sign big talents (starting from PCT). Big talents usually (IRL) pick rather successful or promising teams. Nothing wrong about that imho. CT cap situation could be slightly improved, but that's all I'd change.
 
Blasing
Fabianski wrote:


It might also be true that talents got more expensive on average in recent years, just because there's less of them (to fight inflation). But with let's say 400k, you could still sign some really nice talents this year. The consequence is that you won't have tons of money left to be competitive, and you'll need a long-term approach. I think that is fine.


By paying 400k wage on 1 single rider, you have 57.000 left on average for the rest 14 riders for your team in CT. If you then sign 1 single rider for 150.000, all other 13 riders must be minimum contract riders for 50.000, you can't sign 1 single rider for 55.000 or you're above the wage budget.
So signing a rider for 400k is Utopia for a CT team.
Manager of JEWA TIROL Cycling Team
 
seancoll
On a different suggestion, I'm hoping that there can be an evaluation of C2/C1/HC race days selected across PCT and CT. During my own planning, it felt like there would be multiple chances with the new division size where a CT was more likely to get into a HC race than they would a C1 race.

Individual instances of this will of course happen, but am hoping that we can take a look at what the averages are across the two. Should the differences be major, I'd like to consider PCT teams being able to sign up for RDs in the band they do not select, as a way to open up a few RDs in C1 races for CT teams.

Not sure if this will make an impact, but just want to really check the impact of the new division size on HC and C1 races in particular.
MG Manager - SEE Turtles
 
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quadsas
Blasing wrote:

Fabianski wrote:


It might also be true that talents got more expensive on average in recent years, just because there's less of them (to fight inflation). But with let's say 400k, you could still sign some really nice talents this year. The consequence is that you won't have tons of money left to be competitive, and you'll need a long-term approach. I think that is fine.


By paying 400k wage on 1 single rider, you have 57.000 left on average for the rest 14 riders for your team in CT. If you then sign 1 single rider for 150.000, all other 13 riders must be minimum contract riders for 50.000, you can't sign 1 single rider for 55.000 or you're above the wage budget.
So signing a rider for 400k is Utopia for a CT team.


So what you just explained to us is that is perfectly fine and not that difficult to sign a 400k rider and have a full team
deez
 
SotD
I don't really see big issues tbh. Yes it is difficult to create a good CT team while also signing talents. I'm pretty sure that is also what happens IRL. The best talents can get more money in the higher divisions and seek that.

We have seen multiple back-to-back promotions, so it's not impossible to build a strong CT team and then put another layer on top and be a PT team relatively fast.

I don't agree that the biggest talents on the planet should have a preference for signing for CT teams. That doesn't make any sense. And you can sign very talented riders for way below 3-400K. F.e. I signed both Hajek and Schrettl last season for 85K. Both immidiately accepted 50K wages in their 2nd year. This season I signed Dockx for 200K.
I also spot numerous solid talents for 100K or less this time. Riders like Brenner, Savino, Putz, Tuckwell, Chesini, Leonard, Gojkovic, Novak, Poulard, Lecerf, Nortoft, Pickering etc.

If you build a CT team around 4-5 riders like that, 1-2 leaders and the best possible 50-60K FA's, loans and signings you can both promote and develop talents that are capable of scoring points across all divisions.

If you want a top 10 season batch talent as a CT team, ofcourse you have to do compromises. And I really do think it should be like that aswell.

There are also talents at level 2-3 that will max at 77-78 main stat riders that are being sold/swapped for min. fee or close to every single season.
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SotD
Blasing wrote:

Fabianski wrote:


It might also be true that talents got more expensive on average in recent years, just because there's less of them (to fight inflation). But with let's say 400k, you could still sign some really nice talents this year. The consequence is that you won't have tons of money left to be competitive, and you'll need a long-term approach. I think that is fine.


By paying 400k wage on 1 single rider, you have 57.000 left on average for the rest 14 riders for your team in CT. If you then sign 1 single rider for 150.000, all other 13 riders must be minimum contract riders for 50.000, you can't sign 1 single rider for 55.000 or you're above the wage budget.
So signing a rider for 400k is Utopia for a CT team.


If CT teams didn't per default take a couple of level 1-3 loans from PT team to harvest money, they would have 4 free 50K riders to start with. So in reality as a CT team you have 1,2 mio to sign 11 riders if you maximize on everything (which is something PT teams tend to do more that others). That is 109K pr. rider. You can sign a hell of a team with that average.

As far as I can tell, a CT team can do this:
4 loans (free) = 0
10 50K signings = 500,000€
1 Big signing = 700,000€

So it's definately possible to go for 1 big star or 1 big talent. Maybe not the top 3 biggest talents, but everything else should be possible. But it comes at a cost. Similar as to how it usually leads to relegation if PT teams use 700K-1mio on a talent.
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Heine
I tried to get free loans last season as ct. Couldnt really do it, looks like it could be easier this year, but I would advise against planning a strategy based on it
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whitejersey
Blasing wrote:

Fabianski wrote:


It might also be true that talents got more expensive on average in recent years, just because there's less of them (to fight inflation). But with let's say 400k, you could still sign some really nice talents this year. The consequence is that you won't have tons of money left to be competitive, and you'll need a long-term approach. I think that is fine.


By paying 400k wage on 1 single rider, you have 57.000 left on average for the rest 14 riders for your team in CT. If you then sign 1 single rider for 150.000, all other 13 riders must be minimum contract riders for 50.000, you can't sign 1 single rider for 55.000 or you're above the wage budget.
So signing a rider for 400k is Utopia for a CT team.


Spoiler
Last nameFirst nameFlatMountainHillTTStaminaResistanceRecoveryCobblesSprintAccelerationFighterDownhillPrologueCountryXP LevelXP PointsAgeOVLWage
KumpMarko73657662757278728079697269SLO41003376,87340003305000
De VosAdam68757566737374596269727368CAN41002873,8383995850000
GasparJoao71757566737274556167727066BRA41002973,5803280150000
RiesebeekOscar74707367737569736972767171NED41002974,1526287890000
ElissondeKenny66787363767779665566617263FRA41003075,81334872100000
RedeckerHeiko73577262746779527778606063NAM41003174,28948930
PotockiPavel68777270747175546264666970CRO41002874,4907935670000
BattaglinEnrico67777258697267506270667258ITA41003273,808674660
Van KeirsbulckGuillaume72657151757363787068715851BEL41003075,30951106100000
HeymesGilles67757173747171535458636173LUX41002873,0890712350000
DiazDaniel Ricardo68787072697371566168647472ARG41003274,6716942975000
TikhoninEvgenii69656964686967636870686764RUS1242369,810194450000
KumaraAmith Udaya74626754747065757167736854SRI41002673,4160569450000
NovikovSavva65696764676865606168696463RUS102268,1149991950000
PuccioSalvatore72566661767164786055607661ITA41003272,5729641650000
ThwaitesScott73596561747076767876607061GBR41003174,2728820380000
StashMamyr73566467687373677777726678RUS41002873,6323823950000
VingerlingMichael71556265726676687979576876NED41003175,1202865355000
WallsMatthew68616060686763607372606369GBR2382369,3838997550000


I put my 2021 team, that won and by some considered one of the best CT teams of all time, with around that on average spent per rider. Yes Kump was a freak and that there were a lot of external circumstances that made it possible but, you can very easily put together teams that are quite decent on CT budgets, especially if you do have some ressources from a relegation. If you're smart about how you use your loan cap you get 4 free riders who really don't have to be all that good in CT to perform. Keep in mind this was built for pure performance I even sacked a solid talent on the way to secure Vingerling, I could very easily have made sacrifices and put together a very competitive team even with the 305k wage of Kump's spent on a talent.
 
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