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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2013
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Broken features of the game
dacascos
Some additions:

- To add to quick simulation, assigning lead-out riders seems to have very unpredictable consequences. Even top lead-out riders in great shape often generate worse results than no lead-out. I get better results just assigning lead-outs to sprint for themselves instead.

- Doesn't bother me much but rider rendention doesn't follow quick change of game speed, e.g. 8x->P->1x often makes rider jump ahead on screen and get into standing position rather than riding.
Also the time gaps are jumping in very strange ways in these instances from several minutes, to seconds, and then back again.

- Time gaps in quick simulation is too much based on stage categorization - if a stage is categorized as hilly time gaps are often big even if stage only has one or a few small hills

- Too few nations compete in U23 and WC, and nations ranking does not affect WC slots
 
Matrix
Need to beable to have Co-sponsors make offers to you. Never seen it, and would be nice to pick up another sponsor during the year. Ex: Main= SKY Co=Oakley...it dosent happen.

The ability to have a break work. I was in a break that was 1km from the finish. We had 9min on the main group...how did we get caught? I was trying to gain time back I lost in 2 bad stages.

Sprinters should NEVER win a HC climb stage. Really past say a Cat 3...they do.

And yes, the 17+ min breaks are crazy. Even crazier (see above) is catching them in less than 1km and it turns into a sprint finish. Guess the ride over 100km/mph to close that gap. AI needs adjusting badly.

Pain,Agony,Suffering...Thats why I love cycling!Banana
 
IDunNo
I don't know of this thing is also a part of this topic:

The Detailed Simulation...just let it come back...
The quick similation is junk and is a waste for your classification ambitions.
 
Jesleyh
@IdunNo
No, the detailed simulation was just shit actually, those results were way off, more than the quick one.
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PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
Matrix
Jesleyh wrote:
@IdunNo
No, the detailed simulation was just shit actually, those results were way off, more than the quick one.


I agree. Detailed sim did give you a few other ways to plan, yet you could only make 1 attack for example. If you went early, you got caught. If you had a good climber and attacked on the last climb (15-20km to go), as long as you set pace right...would not get caught.

I won the TDF with Contador using only detailed sim...here is all I had to do.
Flat stage- Ride with group, maybe send a teammate or 2 ahead.
Hills- Attack on the last climb and increase my pace.
Climbs (cat 3&2)- Attack second to last climb. Up pace.
Climbs (HC&cat1)- Attack on last climb, increase pace 5-10km from climb.
TT/TTT- Sim

I won with a 3:46 margin. Contador was too strong in 2010/2011 for pretty much anyone to catch on a climb. The AI made him superhuman.
Pain,Agony,Suffering...Thats why I love cycling!Banana
 
greco
just noticed another one. I had a great season in the continental tour and the sponsor bar is filled to the max, but yet they are unhappy with the registered riders and my squad.

If the teams results has been so good, that theycant get any happier, should they not, also be happy about the team riders?
 
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Lachi
Thank you for contributing but please do not discuss, you can start a new thread if you want to discuss a certain matter.

Also I only want to collect things which are in the actual game.
There is another thread where you can post wishes for the next game.
 
bigggassi
Noteworthy results (Sponsor)

Good results in not-objected races doesn't have impact on the sponsor satisfaction and aren't even showed under the noteworthy results screen.

Rider objectives

The rider objectives are generated before setting the race schedule of the team. Thus the riders are objecting races the team don't plan to participate in.
Edited by bigggassi on 08-09-2013 01:53
 
TheManxMissile
Matrix wrote:
The ability to have a break work. I was in a break that was 1km from the finish. We had 9min on the main group...how did we get caught? I was trying to gain time back I lost in 2 bad stages.


1) Sorry for this off-topic Lachi, i will delete it as soon as it is resolved

2) WTF!!!! Unless you put effort dot 0 this physically cannot happen... At 35km/h, 9mins is a distance gap of around 5km... To be caught on the line you had to ride at around 10km/h...
pcmdaily.com/files/Awards2023/teamhq-tmm.png

i.imgur.com/yYwvYPG.png
 
FroomeDog99
2) WTF!!!! Unless you put effort dot 0 this physically cannot happen... At 35km/h, 9mins is a distance gap of around 5km... To be caught on the line you had to ride at around 10km/h...

I think he meant he had 9 minutes mid-stage.
 
levyashin
1) Mountain/hilly time trials are way too easy. The AI gets the effort level all wrong on the climbs and with a good team like Sky you can take 6 or 7 of the top 10 positions with your own riders.

2) Rider objectives: As trade team manager I set a rider's objective to the WC RR (with a full green bar). As national manager of that same rider, I try to select him for WC RR and he rejects the invitation.
 
Lachi
bigggassi: I consider both bugs not broken features. Or what would be the feature/functionality which is broken?

levyashin: I will collect broken features/functions mainly. In my opinion AI problems are a diferent topic, so I will not use your first point.
And I don't see anything broken in your second point. The team manager can "force" his riders to participate in a certain race because they have a working contract. WC races are in the responsability of the national team, and riders are free to refuse participation.
 
ruben
Has anyone mentioned the worst kind of blocking?

For example the stage I just played. Jafferau. I'm Cannondale with Basso. Just before the foot of the last climb, I'm on the 2nd row, just behind the first rider. The road is WIDE, not small. The climb start, some riders in front of me drop back. Basso is at 84% dot, but just won't move out of the row, his heart rate plummets down as he gets blocked, but he makes no attempt to move. Only when the climb is 3km further he starts to move up. At that point all other leaders attacked and I'll unevitably lose time. NOTHING could be done against this. And it happens so many times... usually I restart the stage and make sure I start in 1st position. And even then it can happen later in the climb.

I thought Cyanide fixed this and the moving would be smarter in this game, but I'm actually feeling this is worse in PCM 2013 than ever before. Rider just won't fucking ever move 'lane' to pass blocking riders
 
Lachi
Yes, I already mentioned it. Extremely annoying. But at least the rider is not waisting energy. The problem is much worse if the road is narrow but how do we see when the road narrows?

For me the hardest part of the race is to get and keep my riders into the perfect position. You cannot fast-forward to the last climb.
Edited by Lachi on 08-09-2013 22:53
 
itisix
Sometimes I use a team mate I don't mind losing to stretch the field a bit before the climb in order to make moving about easier. Another option it to protect your leader with same kind of team mate and have him pull at the front.
Worst for me is the sprint preparation. Sometimes a rider will drop at the front and bring one of my train men (or the sprinter) way back with him.
 
TschoppChop
When my riders extend their contracts for the following few seasons, once July comes around, the Rider Data page acknowledges this...

but apparently, the rider is 'Sad to Leave'

You're not going anywhere mate. Chin up! Rolling Eyes
***FOLLOW @pcm_NetApp for my PCM13 story!***

DEVONIAN


*****[EPIC]*****
Agent of Aaron Arblaster and Robert Andrews
DS of Sojasun as Morgan Schneiderlin
 
CrueTrue
Recuperation training camps - is it just me, or are these not possible to use (not showing up in the training camps map)? Maybe accessible from somewhere else?
 
http://www.pcmdaily.com
Lachi
Yes, I wonder that too. Where are these?
Maybe Cyanide removed them because it would be rather strange to create such a bug...
 
The Hobbit
Has anyone said that the game gives people potentials in the fighter stat even though it does't develop so you'll never see another proper fighter!
 
Jesleyh
It doesn't develop? I think it does, but you just can't train it.
Not sure though, you might be right there...
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Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
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