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Here's for hoping with PCM11
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| anderspcm |
Posted on 13-03-2011 19:27
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Sprinter

Posts: 1707
Joined: 09-01-2010
PCM$: 200.00
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I think that Cyanide should add a lot more crashes and punctures, also on the Time Trials!
Edited by anderspcm on 13-03-2011 19:27
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| Ad Bot |
Posted on 05-12-2025 19:38
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Bot Agent
Posts: Countless
Joined: 23.11.09
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| HansiBoyo |
Posted on 16-03-2011 13:51
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Stagiare

Posts: 190
Joined: 27-02-2007
PCM$: 200.00
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Probably already been mentioned, but more abandons!!!
Especially in one-day races....Milano-San Remo is a good example.
2010: 46 riders abandoned
2009: 34 riders abandoned
They don't have to be injured, just tired or something like that.
The Heroes: Domenico Pozzovivo & Igor Antón Hernandez
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| Anonymer |
Posted on 16-03-2011 14:09
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Domestique

Posts: 484
Joined: 20-07-2009
PCM$: 200.00
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HansiBoyo wrote:
Probably already been mentioned, but more abandons!!!
Especially in one-day races....Milano-San Remo is a good example.
2010: 46 riders abandoned
2009: 34 riders abandoned
They don't have to be injured, just tired or something like that.
What's the point in that ? After being dropped from the main group, it doesn't matter what happens to the riders |
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| HansiBoyo |
Posted on 16-03-2011 14:28
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Stagiare

Posts: 190
Joined: 27-02-2007
PCM$: 200.00
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Anonymer wrote:
HansiBoyo wrote:
Probably already been mentioned, but more abandons!!!
Especially in one-day races....Milano-San Remo is a good example.
2010: 46 riders abandoned
2009: 34 riders abandoned
They don't have to be injured, just tired or something like that.
What's the point in that ? After being dropped from the main group, it doesn't matter what happens to the riders
Its not realistic, that over 180 riders complete a race like this...thats my point.
The Heroes: Domenico Pozzovivo & Igor Antón Hernandez
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| EintrachtFan |
Posted on 22-03-2011 03:29
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Stagiare

Posts: 153
Joined: 26-03-2007
PCM$: 200.00
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PCM 11 will be released on PS3!
https://www.playfr...13955.html
At least some news. Good news, i think, even though i don't own a PS3. |
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| roturn |
Posted on 22-03-2011 05:00
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Team Manager

Posts: 22043
Joined: 24-11-2007
PCM$: 3900.00
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Hopefully they do a better game than PCM09 for Xbox360 
I suppose so, if they want 50€ for it. |
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| CrueTrue |
Posted on 22-03-2011 09:15
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Tour de France Champion

Posts: 27880
Joined: 20-10-2006
PCM$: 200.00
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Heh, I was just about to write about that a couple of days ago.
One of the Cyanide employee's MSN names has a "Version PS3" tag after it, so it was just a matter of time before it was officially announced.
Looking forward to more details, though. A mini-game like the one on XBOX doesn't really have my interest. |
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| SuperKid |
Posted on 22-03-2011 09:48
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Under 23

Posts: 61
Joined: 28-09-2009
PCM$: 200.00
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I wouldn't get my hopes up for the PS3 version. I think it's gonna Crash and Burn |
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| luckyman1 |
Posted on 27-03-2011 15:05
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Stagiare

Posts: 166
Joined: 23-05-2008
PCM$: 200.00
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This just came to me the other day, but it'd be good if, along with the relay commands, there was one where you could put a rider on the front to try and disrupt the chase. |
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| valverde321 |
Posted on 27-03-2011 15:13
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World Champion

Posts: 12429
Joined: 20-05-2009
PCM$: 530.00
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luckyman1 wrote:
This just came to me the other day, but it'd be good if, along with the relay commands, there was one where you could put a rider on the front to try and disrupt the chase.
You can do that. Just send a rider up to relay for a few seconds, then drop him back, or putting him on the dot for a few seconds would also probably work.
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| MacC |
Posted on 28-03-2011 15:15
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Sprinter

Posts: 1712
Joined: 15-07-2008
PCM$: 1000.00
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The AI (race day) was close to perfect in 06 and has deteriorated since.
Bring back the experience levels !!
And race variations and a varied calendar (races on different dates each year) are very importnat
Edited by MacC on 28-03-2011 15:23
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| AndySchleck |
Posted on 28-03-2011 16:45
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Neo-Pro

Posts: 319
Joined: 06-05-2009
PCM$: 200.00
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I can't see why races on different dates each year would be that important. I would like to see a variety of stages in each race each year! |
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| CrueTrue |
Posted on 28-03-2011 16:54
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Tour de France Champion

Posts: 27880
Joined: 20-10-2006
PCM$: 200.00
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In each race each year? Better get yourself a BluRay drive then  |
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| luckyman1 |
Posted on 29-03-2011 03:44
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Stagiare

Posts: 166
Joined: 23-05-2008
PCM$: 200.00
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The same riders seem to go in breaks all the time. |
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| EintrachtFan |
Posted on 30-03-2011 23:35
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Stagiare

Posts: 153
Joined: 26-03-2007
PCM$: 200.00
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and that there will be several other interesting "surprises" that are yet to be revealed.
[pcmdaily from 18/01/2011]
Still waiting... *he says carefully before getting blamed by random cyanide employees for being to pushy* 
Seriously, it's been a long time since the last infos. Give us something, even if its a small info. Cycling classics are ahead of us and i'm on fire for cycling now
Edited by EintrachtFan on 30-03-2011 23:37
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| Squire |
Posted on 07-04-2011 20:39
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Protected Rider

Posts: 1320
Joined: 24-07-2009
PCM$: 200.00
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Right, here's my two pennies worth. It's what would make an already good game even more enjoyable in my eyes.
Rider identity
At present, almost the only thing differentiating one rider from another is the name, stats, photo and ingame face. I would like the riders to be a bit more unique, in several areas:
Rider identity - Graphical
It can't be too difficult to implement a couple more models and animations. Different body shapes, riding styles, and maybe some simple 3D hairstyles, if it can look good with a limited number of polygons. I would also like different jerseys for TTs (with only one backnumber).
Rider identity - Skill-wise
Some riders are better than others on really steep gradients. The MO stat doesn't reflect this. Now, you can't really say that some stages suit different climbers. It would also be interesting to have a (hidden) consistency stat, which could determine how likely a riders is to have big differences in daily form. The daily would then have to have more of an effect.
Rider identity - Personality
Without turning the game into FM, the riders should have more personality traits. Be a bit more demanding when it comes to preferred races, roles etc. Also, the morale thing should sometimes be something else than just "very happy". The popularity thing sounds interesting.
Races & teams
I don't like the new teams feature. At least it should be optional. I want to decide myself what teams I want in my career, and if I want any new ones at all. There are a few simpler things that can be done to enhance the management mode.
Races & teams - Race competitions
Not every race has the same classifications as the Tour de France. It couldn't possibly be very hard to introduce the combination jersey in the Vuelta, the TV sprint competition in the Giro or the Best Basque in Pais Vasco (now that regions will be added). Besides, some races don't have e.g. the U25 classification.
Races & teams - Realistic participation
This is a problem especially after the first season, and goes for both riders and teams. Sometimes, the Vuelta a Burgos has a stronger startlist than the Vuelta a España.
Races & teams - Injuries / crashes
Real life riders are injured a lot more often than in the game. Maybe a (hidden) stat for injury proneness? I would also like to see a bit more crashes in races, including time trials. Maybe the downhill stat can define bike handling skills as well, and therefore the likelyhood of crashing.
Races & teams - Graphical
Different seasons. As in seasons of the year. Early season races (in Europe) should have leafless trees and look a bit more like they're taking place in early spring. Otherwise, the graphics are very good as they are.
Miscellaneous
And then we have obvious things like better AI and so on. That will obviously be worked on. As someone mentioned recently in this thread, masked attributes could be an idea. Maybe do it in a similar way to daily form during races, with a random number within a certain range of the true number.
I want to be able to withdraw riders before stages, which can be done by unselcting them just like they've been selected ahead of the race. I want more realistic form management by the AI. Almost all AI riders in October are totally out of shape. And I also want to add that a lot of regenerated riders have strange names.
And last, but not least, no effin' Be A Pro Mode. And the game doesn't need more team cars. And last kms in real scale is just not doable.
It's actually a very good game as it is, it only needs minor and/or cosmetic improvements. |
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| roturn |
Posted on 07-04-2011 20:44
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Team Manager

Posts: 22043
Joined: 24-11-2007
PCM$: 3900.00
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Some of your points are probably a problem of the DB`s. With less races in the original DB the riders wouldn`t be that exhausted in Octobre and so having a better fitness.
Also the race participation is influenced by more races and teams. Haven`t tried it but maybe these problems aren`t there in the official db.
But in general you are absolutely right. Some things should be improved, especially as some of them aren`t even hard to realize imo. |
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| MacC |
Posted on 08-04-2011 13:03
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Sprinter

Posts: 1712
Joined: 15-07-2008
PCM$: 1000.00
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This "Be a Pro" mode would surely turn out being bery boring.... |
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| Lachi |
Posted on 08-04-2011 13:44
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Grand Tour Champion

Posts: 8360
Joined: 29-06-2007
PCM$: 200.00
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MacC wrote:
This "Be a Pro" mode would surely turn out being bery boring....
It really depends, how you are "feeling" it.
But given the fact that most people don't even complete an entire season, this feature ist absolutely useless. (Unless you could start as spartacus, which would make it boring, indeed.) |
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| EintrachtFan |
Posted on 08-04-2011 14:07
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Stagiare

Posts: 153
Joined: 26-03-2007
PCM$: 200.00
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It also depends on how they would make it. If they for example could implement some turnarounds during the career, then it also could be interesting in the long term sight.
I guess you'd still must have a faible for that kind of game to like it, but i think it could be a really great feature - if they do it right.
But i don't think they plan to bring such a feature into the game. Even if they would plan to do so, it would be a standalone full price game. |
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